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Fantasy Chest Game Asset (UE4)

Personal work. Fantasy chest game asset rendered real-time in Unreal Engine 4 using cinematic quality, 100% dynamic lighting with basic world settings and no auto-exposure. Sculpted in ZBrush, retopo and UVs in 3DS Max, baked and textured in Substance Painter+Designer.

Asset polycount: 8.1k tris
Chest material: 6 x 4k textures
Blue bubbles material: 2 x 1024 textures

Based on the concept by Yana Blyzniuk: www.artstation.com/artwork/AZ8me

Marc virgili chest still 01
Marc virgili chest still 02
Marc virgili chest still 03
Marc virgili chest still 04
Marc virgili still gameplaychest
Marc virgili chest lowpoly newcolor
Marc virgili chest uvmapping newcolor
Marc virgili chest texturing newcolor
Marc virgili chest sculpt newcolor